erincatto on GitHub

box3d

Read the source on GitHub

What it does

An editorial selection.

Box3D, a 3D physics engine for games from Erin Catto, the author of Box2D.

Why it is listed

Continuous collision, a robust soft-step solver, joints and heavy multithreading. A serious new open 3D physics option.

GitHub describes it as: Box3D is a 3D physics engine for games

Counts were observed on 27/10/2026, 23:15:40 UTC. Observations older than 36 hours are excluded from current movement rankings.

Repository at a glance

Stars
6,697
Forks
371
Open issues
24
Merged PRs
58
Commits, last 30 days
12
Stars, 7 days
unavailable
Stars, 30 days
unavailable

Counts observed on 27/10/2026, 23:15:40 UTC. Growth uses complete dated windows; see Methodology.

History

History: 2 observations, 2026-10-27 to 2026-10-28. Dots are observations; lines connect consecutive daily observations only.

Project details

Language
C
Licence
MIT
Created
Last push
Latest release
v0.1.0 · 30 Jun 2026
Topics
none listed
Observed

Explore and get started

Use the project's own documentation for supported platforms, dependencies and installation steps. The README and release notes are maintained by erincatto.

Development context

These are observations of work in the repository. They do not establish quality, security or support commitments.

Total commits on default branch
61
Open pull requests
1
Closed issues, lifetime
69
Median time to close an issue
15.5 days
Median time to merge a pull request
0.2 days

Close and merge times use up to 20 most recently updated closed issues or merged pull requests. They omit unresolved work and are context, not a maintenance score. Sample limits.

Other projects in Hardware, Robotics & Games, ordered by shared topics and then name. These are discovery links, not equivalence claims.

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