zgauthier2000 on GitHub

fsr4-shader-performance-overrides

Read the source on GitHub

What it does

Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still. (description from GitHub)

Counts were observed on 27/10/2026, 23:15:40 UTC. Observations older than 36 hours are excluded from current movement rankings.

Repository at a glance

Stars
312
Forks
4
Open issues
38
Merged PRs
0
Commits, last 30 days
468
Stars, 7 days
unavailable
Stars, 30 days
unavailable

Counts observed on 27/10/2026, 23:15:40 UTC. Growth uses complete dated windows; see Methodology.

History

History: 1 observation. Movement needs 2 or more.

Project details

Language
C
Licence
GPL-2.0
Created
Last push
Observed

Explore and get started

Use the project's own documentation for supported platforms, dependencies and installation steps. The README and release notes are maintained by zgauthier2000.

Development context

These are observations of work in the repository. They do not establish quality, security or support commitments.

Total commits on default branch
468
Open pull requests
0
Closed issues, lifetime
2
Median time to close an issue
1.0 days
Median time to merge a pull request
Unavailable

Close and merge times use up to 20 most recently updated closed issues or merged pull requests. They omit unresolved work and are context, not a maintenance score. Sample limits.

Other projects in Code Intelligence & Docs, ordered by shared topics and then name. These are discovery links, not equivalence claims.

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